As such, you can reprogram an enemy to become harmless, but the most interesting dynamic comes from being able to overcome puzzles creatively. ![]() These can be found again by you as a player, and then subsequently used to overcome enemies and obstacles. Over the course of the development cycle, code fragments get created and left behind. How this all translates into an actual game is best experienced, but I’ll try to explain it anyway. It’s meant to be entertaining more than it’s educational though, with a lot of subtle and comedic references to real world events and anecdotes – such as the fact that you’re trying to get a playable version of the game ready for a convention called the “E4”. Throughout the game, you’ll pick up little bits of conversations between the designers/programmers that give you more insight about the game’s design and the issues they’re dealing with, giving you as the player some insight into how game development really happens. Don’t worry, the game doesn’t require you to have any coding skills…. You’re a game tester and while testing you decide to take matters into your own hands and finish the game from within the game environment. ![]() In this case, it’s a game that’s been two decades in the making with a team of developers that just can’t seem to wrap up the game. The Magic Circle is a game about a game – or rather the development of one. It’s the debut title for developer Question, whose developers earned their wings by working on titles such as Bioshock and Dishonored. The Magic Circle is both highly original and somewhat experimental in nature, and manages to pull it off. Some successful, others missing the mark by feeling more like a novelty act than a game. We all know that the indie genre is brimming with original and experimental ideas. We never played the original game, so we were more than curious to find out more about this highly original game. The original version of The Magic Circle came out for PC last year and this summer sees the release of the console versions, with the release of a Gold Edition of the game.
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