So far my favorite line is when the elderly couple who brews potions is like ". I think the first time Gwendolyn chimes into the story, she's quoting the boy from the princess bride, world-for-word. The whole game with the poisoned cup, and at one point Manny says something like "That's incon.siderate!" or something like that (reference to "Inconceivable!") I don't know if they count as easter eggs, but there are a bunch of princess bride references. This was new information to me, but it does serve a decent explanation for why, In KQ1, Graham was a knight, but wore no armor and carried no sword. *) KQ2015 casts Graham as being an archer. Later, an official theme song was created, of which KQ2015 has a variant. ![]() *)The potion shop lady hums "green sleeves" at one point, which at one point was the theme song for KQ. ![]() These three themes seem to be reflected over and over again in various areas. It would seem that these three shops represent the three themes in the game. I can't guarantee it, but, really, how many auburn haired women with bangs do you see in videogames? *)The blacksmith in town bears a striking resemblance to KQ creator Roberta Williams. The water mill, also, can be seen from a different angle in KQ2015 The baker's shop still exist and has the custard pie that Graham will use as an item later in his life. *)The town section in Daventry is the same as the Town Square in King's Quest 5, except viewed from a different angle. This is ironic because Graham really does visit Daventry's floating island in KQ1, using a sprouting beanstalk to get there. *)There is a gag in KQ2015 dealing with a tourist trap "Floating Island" charade. ![]() *)Graham's elaborate drowning charade in KQ2015 subtly pokes fun at the humorous drowning animations present in most King's Quest games. This morality choice is echoed in the new game, but with less subtlety and cleverness. Sneak past the dragon if you had received the ring of invisibility earlier in the game, or throw water on the Dragon and douse his flames if you had gotten the bucket and filled it earlier in the game (See how adventure game puzzles used to actually make sense?). As such, Graham could kill the dragon with a knife, if you had gotten one earlier in the game. In KQ1, one of the most important features of the game was it's non-linearity and the ability to solve puzzles with multiple solutions and multiple moralities (And this game is 30 years old!). Actually, the entire first section of the game is retelling 1/3 of King's Quest 1. *)The well that the KQ2015 starts at is the same well from King's Quest 1. I choose to believe this isn't actually his last name. If the player asked the text parser what Graham's last name was, it would simply reply "Cracker". We can assume he was about to answer "Graham Cracker", a joke from King's Quest 2. Once, when asked, Graham replies "Graham C.". This is because, despite having an entire family who stars in King's Quest games, they have no surname to unite them. *)There's a running joke in the game where Graham never says his last name. *)The cape Graham wears is new, but notable for being identical to the one he procures in KQ5 *)The icons present in the bottom screen when you have the option to interact with objects are straight from previous King's Quest games. I'm interested in discussing some of the easter eggs and background content in the amazing new King's Quest game.I've noticed a few, but I'm sure I've missed a ton.
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